Sniper: Ghost Warrior Video

Posted by Trey Connell on June 08, 2010

This game looks really bad-ass. Everyone loves to use the sniper rifle no matter what game you’re playing. Ghost Warrior looks like it’s going to be nothing but sniper rifle action the entire time!

New Borderlands DLC: The Secret Armory of General Knox

Posted by Trey Connell on February 24, 2010

I’m really excited this morning because the latest DLC for Borderlands is finally out. It’s called “The Secret Armory of General Knox” and costs 800 Microsoft Points. Along with the new story, you’ll also be able to break through the previous Level cap of 50. I’ve been told you can now level up to 61, but I haven’t confirmed that yet.

I downloaded and played through “The Zombie Island of Dr. Ned” – a previous DLC for Borderlands – and it was fantastic. Great, new story. Lots of new, bad-ass enemies. And well worth the money. I just hope this DLC is going to be as good. I have it downloading right now (it’s 1.66 Gigabytes) so I plan on finding out tonight!

Easiest Xbox 360 Achievement Games of 2009

Posted by Trey Connell on February 10, 2010

Some of my friends on Xbox Live are outright achievement whores. I never have tried to boost my gamerscore outside of the normal games I was going to play anyway.  Then I happened to run across this post on gamesradar.com. They list the top 10 games of 2009 when it comes to obtaining easy achievement points. Be prepared – your pride is going to suffer a bit if you go after some of these games (Who can live with Hannah Montana showing on your completed games list??? Some things in life are just not worth it.)

I rented Eat Lead: The Return of Matt Hazard. Now this game had ratings that ranged from a 5 to a 6 out of 10 which is pretty damn bad for a video game. For that reason, I never even considered playing it when it came out. I decided to suffer through it anyway since the author says they gained nearly 800 points on their first playthrough.

It turns out that Eat Lead is sorely underrated – at least in my opinion. The gameplay and mechanics are indeed a bit off, and that mainly revolves around the cover system. But once you get the hang of things and realize you can’t just spray and pray in every room you enter, the game’s story takes over and gives you some genuinely intriguing plot lines and pretty funny one-liners.

I finished the game in about 8 hours and gained 815 achievement points. And I actually had FUN doing it. So if you’re looking for a decent shooter that’s unlike the other clones out there, then pick up Eat Lead. Go into it with an open mind and some patience, and I think you’ll find it’s a lot of fun.

Modern Warfare 2 Looks Sweet (Flag Runner Online)

Posted by Trey Connell on October 20, 2009

I can’t remember the last time I played online multiplayer on my XBox 360. I just haven’t been very social online for several months. For that matter I haven’t spent a lot of time playing video games at all. But that may change on November 10 when Call of Duty Modern Warfare 2 comes out. This video makes me giddy like a school girl.

Resident Evil 5: Battle Wesker and Jill 4

Posted by Trey Connell on April 22, 2009

The hardest battle EVER

I’ve been playing Resident Evil 5 with a buddy on Professional difficulty in order to beat the game and get the 70 points for the War Hero achievement. We both have unlimited ammunition on several weapons – including the rocket launcher – so we were pretty much going through the chapters like a hot knife through butter. That is, until we reached the battle against Wesker and Jill in chapter 5-3.

That battle was by far the most excruciating and frustrating experience I’ve ever had in gaming. I don’t know how many times we played through that battle. I lost count at 26. I’m not kidding you. 

The infuriating part is that getting rid of Wesker is simple. Run over to the door on the right and hit ‘X’ when prompted to investigate. Wesker will then kick you through the door where you can run up the stairs. Catch Wesker coming around the corner and fire a rocket at him. When he catches the rocket just shoot him with a magnum and it explodes and stuns him. Then just unload on him with your weapon of choice. If you use a powerful weapon like the L. Hawk magnum you can actually get rid of him after this one attempt. If not, run away from him and hide behind another corner so you can hit him with another rocket and repeat the process.

With Wesker out of the way, all you have to do is remove the gem from Jill’s chest in order to save her. To do this, you maneuver around behind Jill and restrain her when prompted. Your partner can then shoot the gem on Jill’s chest (don’t shoot Jill!). Use a pistol for this because anything else is too powerful. Jill becomes stunned after you shoot the gem, and you can throw her to the ground. Try to tear the gem from her when prompted.

The problem is you have to do this 6 or 7 times before the gem will come off. In professional mode, one good kick from Jill puts you on the brink of death. If your partner can’t heal you in under a second, the game is over and you get to try again. And again. And again…

Here’s how we did it:

  1. Both of you get a pistol with plenty of ammunition and fill the rest of your inventory with first aid spray
  2. After the cut sceme, chase Jill to the center of the room and get behind her in order to restrain her before she shoots you
  3. The other person shoots the gem and stuns Jill
  4. Throw Jill to the ground and let the other person try to tear off the gem
  5. The person who is still standing should immediately equip their first aid spray and stand at Jill’s head while she’s lying on the ground.
  6. When Jill rises, she’ll try to kick your the person tearing off the gem. If she connects, the other person needs to IMMEDIATELY use the spray
  7. Back off but not too far or she will shoot you. One of you keep her busy while the other tries to maneuver around and restrain her again.

The key is to always keep spray ready because it’s almost inevitable that Jill’s going to connect with one of you.  Here are a few other tips:

  1. When Jill jumps upstairs, stay downstairs and run under the balcony until she jumps back down. If you stay in the middle of the floor she’ll shoot you.
  2. Try to time Jill’s jump from the balcony and get close to her as she hits the ground. You can quickly get a restrain prompt this way.
  3. Never stray too far from Jill or she will pull out her automatic pistols and level you.
  4. Communicate – make sure one of you always has a first aid spray equipped and ready.

Resident Evil 5

Posted by Trey Connell on March 24, 2009

I loved Resident Evil 4 on the Nintendo Wii so I have been eagerly awaiting the arrival of Resident Evil 5. I’ve become a huge fan of co-op gaming and the prospect of playing Resident Evil 5 with a friend made it even more exciting. At my urging, my brother went ahead and purchased the game as well, and we set forth on our mission to rid the world of infected zombies and genetically manipulated animals sent out to cleanse the world of its evil.

I’m going to go ahead and get the disappointing stuff out of the way. First, I just finished playing Dead Space, and it showed us that moving while aiming is a much better experience than being stuck in one spot. I’m guessing that Resident Evil 5 is trying to make you more frantic since you can only do one thing at a time, but it really only serves to make you feel as though the game mechanics weren’t finished.

Second, I wish the weapon upgrade system allowed for a little more creativity. While powering up your shotgun and watching its effects in the game are OK, there should be a bit more of a “wow” factor when you “max out” a weapon. Or they could at least allow you to replace or add to certain aspects of the weapons and ammunition. Maybe hollow point rounds for the magnum or slugs for the shotgun. Maybe you could fit it with a new stock or design – kind of like in Army of Two. At the very least, give me a reticule for the hand grenades. Yeah, I know that’s not realistic but neither is me running around Africa killing zombies. I hate guessing on how far my grenade is going to fly…

Now on to the good stuff. First of all, the addition of co-op play makes the game. Yes, I love co-op so I’m a bit bias. But my brother picked this game up, and so far we’ve played each level about 5 times each and some many more. It’s just extremely fun to take on the infected masses with a buddy.

Second, the atmosphere is a great departure from the other games. It’s still gritty and gives you that survival horror feel, but at the same time it feels more open and more about discovery. The environments are great. You get to explore varied levels from mountainous mines to a swamp-like area that you use an air boat to navigate.

Two words – chainsaw zombie. They’re back and just as bad-ass! Early on in the game – before you’ve started upgrading your weapons – these guys are truly tough to take down. And once they touch you it’s over.

The boss fights are more about fun than unbelievable luck. In most cases, it’s pretty obvious what you need to do. It’s just up to you to make it happen. I hate those bosses that you have to play 12 times before you hit upon the secret formula for finding their weak spot.

Headshots are fun! The headshots you can score in Resident Evil 5 aren’t as good as – say – Gear of War, but they deliver a very satisfying feeling nonetheless. I never get tired of making a special effort to aim at an enemy’s head.

Resident Evil 5 is definitely a game you’ll want to buy. The replay value is very high, and the co-op is so well done that it’ll give you and a friend something to do for a long time to come.

Left 4 Dead DLC: Survival Pack

Posted by Trey Connell on March 10, 2009

I’ve been playing a lot of Left 4 Dead lately, and I always say the same thing. “Man, I really wish they would hurry up and give us some new maps”. The very nature of the game lends itself perfectly to a continual rollout of new maps and modes.

It looks as though Valve is planning to give us what we’ve asked for – a new map named “Lighthouse” and a new “survival mode” where you can play 16 maps taken from the games peak moments and finales.

Valve sat down with gamesradar.com to show them the new map and survival mode.

Fallout 3 Ending is a Big Disappointment

Posted by Trey Connell on March 02, 2009

This past weekend I finally got around to completing the main story in Fallout 3. After reading this hilarious description of the plot in Fallout 3 (spoiler alert!!!), I decided the end could wait and had been mainly running around completing side quests and generally exploring the Wasteland. I now see why the author of that analysis was so confused as the ending does absolutely no justice to such a great game.

SPOILER BELOW

Basically, the Brotherhood decides it’s time to go wipe out the Enclave and unleashes a huge robot to decimate everything in its path. The first 10 minutes of the final sequence has you walking along behind this robot as it lays waste to Enclave soldiers and anything else in its way. The only challenge is staying close enough to be protected but not too close so that you get hit by debris from explosions or stepped on by the robot itself.

You then leave the robot outside and enter the gift shop of the Jefferson Memorial and kill a few Enclave soliders.  You then make your way to the Rotunda. Inside you simply kill Colonel Autumn or send him away and then decide if you want to enter the purifier code, have someone else enter it, or do nothing and just watch everything explode. Everything fades to white and then the credits roll.

DUDE! I was really expecting some final large-scale battle where I had to unleash every weapon in my arsenal to survive and battle my way to the purifier. Why in the world would a huge robot come in an steal my thunder?? That’s BORING.

Fortunately I still have many side missions to go so I’ll be starting back up from a previous save and going back to what is truly the best part of this game – exploring, collecting, and killing stuff.

My Top 10 Xbox 360 Games of 2009 3

Posted by Trey Connell on February 06, 2009

Here’s a list of the top 10 games I’m looking forward to playing in 2009. They’re in order of release date and not necessarily reflective of my level of excitement around each game.

Game Release Date
1. Fear 2: Project Origin February 10
2. Grand Theft Auto IV: The Lost and Damned February 17
3. Resident Evil 5 March 13
4. X-Men Origins: Wolverine April 2009
5. Batman: Arkham Asylum June 1
6. Prototype June 2009
7. Darksiders August 25
8. Dragon Age: Origins November 3
9. BioShock 2 Quarter 4
10. Dante’s Inferno December 1

Have You ever Completed all Achievements for an Xbox 360 Game?

Posted by Trey Connell on February 05, 2009

xbox live gamercardI’ve owned a lot of Xbox 360 games over the years, and my Achievement score is nothing to sneeze at (11,810 as I write this). It dawned on me yesterday that I’ve never managed to get all achievement points for a game.

The closest I’ve come is 710 out of 1100 for Bioshock and 720 out of 1250 for Oblivion. I think there are probably two main reasons for this.

  1. At least a couple of the achievements require you to play an unbelievable amount of hours
  2. Some achievements are only accessible after you beat the game or in certain modes online that I’ll never play (I hate capture the flag)

So it’s likely that I’ll never get all the achievement points for a single game. How about you? Have you been able to fully complete the achievements for a game? What game or games did you do it on? Post your games below and Xbox Live gamertag URL so we can check out your achievements!

Tip: Your Xbox Live profile link is:  http://live.xbox.com/en-US/profile/profile.aspx?pp=0&GamerTag=c0ntr0lledcha0s

Just replace c0ntr0lledcha0s with your gamertag.

How to Fix the Fable 2 House Glitch

Posted by Trey Connell on January 23, 2009

My Third House in Fable 2

My Third House in Fable 2

Many people have experienced the house glitch in Fable 2. This frustrated me for some time since I had a house that I paid good money for that I could neither live in nor rent out!

After trying various things including abandoning my wife for so long that she divorced me, I finally unlocked the first house by marrying another woman and moving her into the third home that I purchased. I went back to the first house, and it then let me rent it out.

Of course, my first child is at some virtual orphanage, and my first wife turned into a common street whore so the move was not without its casualties. But hey – I’m making more dough, and I got remarried to one of those freaky gypsy women from the caravan so it’s all good.

Video Review: Ninja Gaiden 2 (Xbox 360)

Posted by Trey Connell on January 23, 2009


Publisher: Tecmo / Microsoft

Developer: Team Ninja

Released: June 3, 2008

Genre: Action

Ninja Gaiden 2- the sequal to Ninja Gaiden 1 where Ryu Hyabusa again takes the sage to prevent evil fiends from delivering the dreaded artifact to unleash the sealed demons that are living in eternal slumber.

My buddy LuckyIrish423 created this video review. He’s a cool dude and a bad-ass with the sniper in Gears of War (both of’em)